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Mount and blade warband guide .pdf
Mount and blade warband guide .pdf








Take the bulk of your cavalry around the back, and charge them in as soon as your infantry gets to within firing range of the enemies archers. If you are against cavalry, don't fret.you obviously chose the Sarranids so you have better cavalry.

mount and blade warband guide .pdf

I once won a cow for winning a tournament on VC, and a pretty nifty castle-forged arming sword on ACOK.but it only was the 70-something reach version so I gave it to Saathos because he had a long dagger/knife thing when I recruited him so I figured he'd like the little sword, and now he could block with it so that's cool. I'm not sure if this is true, but it sure seems that way. The more a village likes you the more likely it will be constantly looted and you won't be able to take advantage of it. Circle them for a bit until they stop throwing axes, though. If you're feeling cocky, go solo some sea raiders early on for some amazing loot and XP. Don't do it.except for Fisdnar and Kulum, don't worry, you'll never need to recruit from those two. Razing and Pillaging villages is a good way to handicap your efforts to recruit in the mid game. Don't let me catch you giving Klethi anything other than throwing weapons and a blade, and Deshavi a bow and 's what they use. Not for min-maxing reasons, but just let them roll into battle together. Deshavi, the ebony Nord (wat is that even about?) and Klethi the touched by fire Vaegir, should both be your on-foot trackers. Get companions, namely Deshavi and Klethi, for their interracial lesbian love story is greatly overlooked. Infantry are what the Nords are attempting to be, but without the cowardice of the Huscarl's shield. Sarranid Sultanate - Home of the finest cavalry in all the land, the fastest shooting archers who are the most dangerous ranged unit in the game when in numbers, and the most beautiful women in Calradia. It's probably stomach cramps from all the raw wild game. They are good with bows as it is their only way to survive, but the conditions make their archers into glass cannons, look at them harshly and they fall over in pain.

mount and blade warband guide .pdf

Vaegirs - Spend all their time trying to survive in their inhospitable tundra. Rhodoks - Traitorous rats hiding up in the mountains with their mechanical bows which take no skill to use, which is fitting as they are a wholly unskilled group of scummy criminals. Greedy King who keeps all the land you win for himself which causes fractures with his vassals and relation problems eventually.

mount and blade warband guide .pdf

Nords - Ugly and can't use bows or ride a horse. Tends to get wiped off the map quickly, as they should. Swadia - Overrated knights who are about as skilled as Mamlukes with weapons, except they have grown too fat off the massive amount of butter they consume so they ride much more slowly. Khergit Khanate - Upjumped steppe bandits calling themselves a faction.










Mount and blade warband guide .pdf